Features

Everything that makes a ball dangerous

Balls Tournament packs a full arena shooter into a game you steer by tilting your phone. Here is what is in the box — weapons, arenas, bots, multiplayer, progression and the camera that makes it all feel fast.

The core loop

Fifteen balls spawn into an arena. For five minutes (four in online rooms) everyone rolls, jumps, shoots and respawns; every frag is worth a point on the bar at the top of the screen and five coins in your wallet. When the timer hits zero the ball with the most frags wins the match — and the winner's bonus.

Accelerometer steering

Tilt forward to accelerate, back to brake, sideways to carve. Speed is defence: the faster you roll, the harder you are to hit.

Jump

Clear fences, hop onto crates and ramps, dodge grenades. The camera lifts with you so you can see where you land.

Fire

Bullets travel in the direction you are rolling. Every weapon has its own damage, fire feel and recoil kick on the camera.

Grenade

A throwable with a two-second fuse, 60 splash damage over a four-metre radius and a three-second cooldown. Bank it around a corner to clear a crowded lane.

Knife

A melee lunge with two-metre reach and 45 damage on a one-second cooldown — the answer to a ball that gets too close.

Five-minute matches

Five minutes against the bots, four minutes online: short enough for a bus ride, long enough for a comeback. Coins are paid for every frag, for finishing and for winning.

Weapons

Every ball has 100 health. The default gun is always equipped; the three upgrades are bought once with coins and switched from the main menu shop.

Default

10 damage per hit

Fast and accurate. Ten hits to a full-health ball — reliable at any range.

Included

Lightning

25 damage per hit

Electric bolts. Four hits per kill and a satisfying crackle on impact.

250 coins

Halo

35 damage per hit

Ring projectiles with serious punch: three hits and the target is gone.

500 coins

Supernova

50 damage per hit

The heaviest gun in the game. Two hits per kill, with a blast to match.

800 coins

Grenade

60 splash damage

Two-second fuse, 4 m blast radius, 3 s cooldown. Everyone has it.

Included

Knife

45 damage per stab

2 m reach, 1 s cooldown. Deadly up close.

Included

Items and pickups

Health

Restores your ball. Respawns somewhere in the arena every 15–30 seconds, so learn where it appears.

Freeze bottle

Freezes every enemy for ten seconds. Ten free seconds to line up the shots of your life.

Flash

A rare bonus pickup on a two-minute respawn. Grab it for the flash of light and the camera kick — and to deny it to everyone else.

Coins

Scattered across every arena and dropped in fights. They go straight into your wallet — no match needed to spend them.

Skins

Skins are cosmetic — the invisible one arguably a little more than that. All four are unlocked with coins in the shop and can be switched at any time.

Orange ball skin with a peel-like texture

Orange

100 coins

Translucent green glass ball skin

Green glass

250 coins

Black ball skin with glowing cyan neon grid lines

Neon metal

400 coins

Nearly invisible transparent ball skin

Invisible

800 coins

The defence shield (300 coins) is the one non-cosmetic upgrade in the shop: once bought, every enemy bullet does only half its damage to your ball.

Bots and difficulty

Single player fills the arena with 14 bots. Five difficulty tiers change how much damage they deal and how hard they hunt you:

DifficultyWhat it means
I Can WinBots are slow to react and their shots barely scratch you. Learn the arenas and the tilt.
Bring It OnA fair fight. Bots hit back, but a full health bar buys you time to reposition.
Hurt Me PlentyBots start winning fights you did not plan. Health pickups matter.
HardcoreFast, accurate bots and heavy damage. Every duel counts.
NightmareOne hit and you are dead. The question is not whether you win — it is how long you survive.

Online multiplayer

Online matches run on Photon Fusion 2 with networked physics and tick-based simulation, rebuilt from the ground up in 2026: balls move smoothly, hits register where you aimed, and players who join mid-match see the correct state straight away. Rooms hold up to 15 players and every online match rolls a random arena, so no two evenings look the same. Online rooms are human-only — the bots stay in single player.

Thirteen arenas

The industrial yard, the seasonal arena (desert in summer, snow in winter) and eleven themed arenas with their own materials, particle effects, lighting and fog — lava, radiation, rain, jungle mist, city lights. Tour all thirteen →

Kill streaks and the announcer

String frags together without dying and the announcer calls it out — Ultra Kill at three, Unstoppable at five, Godlike at fifteen — while the camera punches in, rolls and flashes warm. Frag and death sounds, hit feedback and a low-health warning keep you informed without a single HUD pop-up.

Coins, rewards and the shop

How you earn coinsCoins
Every frag5
Finishing a match20
Winning a match50
Daily login streak (day 1 → day 7)20 · 30 · 40 · 50 · 60 · 80 · 120
Optional rewarded video (up to 5 a day)50 each
Coin packs (optional purchase)100 or 500

The whole shop — three weapons, four skins and the shield — costs 3,400 coins, reachable in a few weeks of play.

Accounts and cloud save

Signing in is optional and never required to play. Link a Google account or use Sign in with Apple from Options ▸ Account and your coins, unlocked skins, weapons and shield, the Remove Ads purchase and your nickname stay in sync across devices. Coins are merged, not overwritten, so two devices add up instead of fighting. You can delete the account from the same screen at any time.

The cinematic camera

A tilted third-person camera replaces the old top-down view so walls, ramps, crates and other balls read in 3D — while the tilt controls stay exactly as they were. On top of the framing sit purely visual effects that never touch physics or networking:

Soundtrack and sound

A drum & bass and neurofunk playlist rotates between matches. Frags, deaths, jumps, pickups and the kill-streak announcer have their own voice and sound lines, mixed through the game's audio mixer so music never drowns out the fight.

Free to play, honestly

Ready to roll?

Balls Tournament is free on the App Store and Google Play. Fourteen bots are waiting.